Name: Wild West
Created by: GoneWacko
Email: stijn.gijsen@freeler.nl
Players: 2
Skirmish: Yup
Resources: Quite a lot (4 docks, 10 stashes, and 4 derricks, plus an oil refinary :-D)
Climate: Desert
Size: Tiny (very small)
Trains: 1, center of map.

Information: Hmm my very first C&C Generals map. After hours of debugging (and making new bugs in the debugging process) I have finally finished it. Especially nice for online play. Watch out for the train ;-)

Installation notes: To install the map, unzip it to my documents/Command and Conquer Generals Data\Maps. (it will be placed in a subdirectory) If this directory does not exist, start a skirmish map and try again.

Personal notes: Hmm please don't edit the map, unless it's for personal use. We wouldn't want to have Genearls turning into Warcraft III now would we? ;-)
I have payed a lot of attention to the skirmish AI. It showed quite a lot of problems, like building on train tracks. Thus I have made the train tunnel though the hill. I also tried making the AI harder and smarter, but that only caused more bugs :-). Just in case, comments can be send to stijn.gijsen@freeler.nl

Skirmish info: The map may be small for real skirmish battles. I tried all difficulties with various sides and it seems to work. But it may be a little small for the brutal ai's base building strategies :-s

Known Issues: Not much I can think of, except from the fact that it may be a bit small and chock full of resources :-) No texture problems spotted in the debugging process... Only real bugs are solved, like original ideas that didn't work out.

Thanks go out to:
RVMECH for writing that excellent tutorial!
CNCDEN(and all other Generals fan sites) for hosting the manual.
EA Pacific for creating Generals and it's excellent world builder!